Final Fantasy 13 is the only Final Fantasy game I've played. I'm not surprised that a JRPG has a crappy combat system, but I think this one is a particularly good example of a point I'm going to make. First, let me lay out the problems with FF13's battle system:

The combat in Final Fantasy 13 was never anything but a drag on the story; I was never not thinking, "I just wish I could get through this already and get to the next story event". My point is that this story would have been better released as a movie. Obviously I would have preferred a good combat system to a purely non-interactive medium, but this one was too bad to be worth it. Don't force something to be a game just for the sake of it. The designers clearly didn't understand the value of games, so they didn't understand when a game was not valuable.



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